Programming and Development Courses

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978.250.4983

Advanced iOS Programming for iPhone and iPad Applications Using Objective-C

Duration: 5 Days | Price: $1,895

Prerequisites: Strong experience with Objective-C programming language and basic iOS application development. The iOS Programming for iPhone and iPad Applications Using Objective-C course strongly recommended.

Description: Participants in this hands-on course will develop apps to interact with many of the hardware systems available on iPhone, iPad and iPod Touch hardware devices.

Students will learn how to use the camera and microphone for still images, videos and audio. The course includes coverage of the Core Location and Map Kit for GPS systems and the motion systems for the internal gyroscope system.

Students will learn how to save and read files for local systems and how to use the Core Data system to create local SQLite databases.

The course emphasizes Service Oriented Architecture (SOA), and students learn how iOS apps interact with Web services through request/response systems. Hands on practice includes implementing code to access a web service asynchronously using SOAP.

Attendees also learn how to develop apps incorporating iCloud support, and the requirements for sharing documents.

Comprehensive hands on exercises are integrated throughout to familiarize students with many of the hardware systems and concepts needed for iOS apps, as well as security concerns to address prior to launching iOS apps. Exercises include use of the redesigned iOS7 UI controls and many of the new features of the latest release of iOS.

Course Overview:

iOS File Manager System
  • Directory Structure
  • File Detection
  • Basic File Instructions
    • Load
    • Save
    • Move
    • Delete
File Saving and Loading
  • File Manipulation
  • Saving and Loading Files
  • Archiving and Unarchiving to Files
    • Binary
    • XML
    • plist
Core Data and Database Development
  • Core Data Managed Object Model
  • SQLite Database Support
  • Core Data Classes and Programming Protocol
  • Apple iCloud Storage
Internet Communication
  • Communication Using Internet Protocols
  • Using the HTTP Request/Response System
Hardware Camera Use
  • Camera Detection
  • Image Capture
  • Image Display Options
Web Service Support
  • Exploiting Service Oriented Architecture
  • Creating Apps that Use Web Services
  • Advantages of Using RESTful Web Services
Audio Systems
  • Recording
  • Playback
  • Streaming
  • Overview of the OpenAL Sound Engine
XML Parsing
  • Using DOM and SAX Parsers
  • Using Built-in XML Parsers
Video Systems
  • Recording
  • Playback
  • Saving Locations
Multi-Platform Development
  • Creating Apps that Work on iPhone and iPad
  • Creating User Interfaces for Multiple Screen Resolutions
  • Detecting and Using Hardware at Runtime
Core Motion System
  • Gyroscope Detection
  • Precise Measurement of Device Orientation
  • Shake Gesture Recognition
Games and Graphics Support
  • Creating a Simple Game Using Cocoa Graphics
  • 2D and 3D Graphics Support
Core Location System
  • MapKit Introduction
  • CoreLocation Library Development
  • Input and Display of GPS Information
Security Considerations
  • Encrypting Files
  • Setting Phone Security
  • Accessing Keychain Settings

iPad® and iPhone® are trademarks of Apple Inc., registered in the U.S. and other countries.

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